AABB
AlignmentBehavior
ArriveBehavior
AStar
BFS
BoundingSphere
BVH
BVHNode
Cell
CellSpacePartitioning
CohesionBehavior
CompositeGoal
ConvexHull
Corridor
CostTable
DFS
Dijkstra
Edge
EntityManager
EvadeBehavior
EventDispatcher
Behavior
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FuzzyAND
FuzzyCompositeTerm
FuzzyFAIRLY
FuzzyModule
FuzzyOR
FuzzyRule
FuzzySet
FuzzyTerm
FuzzyVariable
FuzzyVERY
GameEntity
Goal
GoalEvaluator
Graph
GraphUtils
HalfEdge
HeuristicPolicyDijkstra
HeuristicPolicyEuclid
HeuristicPolicyEuclidSquared
HeuristicPolicyManhattan
InterposeBehavior
LeftSCurveFuzzySet
LeftShoulderFuzzySet
LineSegment
Logger
MathUtils
Matrix3
Matrix4
MemoryRecord
MemorySystem
MeshGeometry
MessageDispatcher
MovingEntity
NavEdge
NavMesh
NavMeshLoader
NavNode
Node
NormalDistFuzzySet
OBB
ObstacleAvoidanceBehavior
OffsetPursuitBehavior
OnPathBehavior
Path
Plane
Polygon
Polyhedron
PriorityQueue
PursuitBehavior
Quaternion
Ray
RectangleTriggerRegion
Regular
RightSCurveFuzzySet
RightShoulderFuzzySet
SAT
SeekBehavior
SeparationBehavior
SingletonFuzzySet
Smoother
SphericalTriggerRegion
State
StateMachine
SteeringBehavior
SteeringManager
Task
TaskQueue
Telegram
Think
Time
TriangularFuzzySet
Trigger
TriggerRegion
Vector3
Vehicle
Version
WanderBehavior

remove

Yuka中的Trigger类提供了remove方法,用于从触发器队列中删除指定的回调函数。

语法

remove(callback: Function): this

参数

  • callback:要从触发器队列中删除的回调函数。

返回值

返回Trigger实例本身,以便进行链式调用。

示例

import { Trigger } from 'yuka';

function callback1() { console.log('callback 1'); }
function callback2() { console.log('callback 2'); }
function callback3() { console.log('callback 3'); }

const trigger = new Trigger();

// 添加3个回调函数
trigger.add(callback1);
trigger.add(callback2);
trigger.add(callback3);

// 删除第2个回调函数
trigger.remove(callback2);

// 触发回调函数
trigger.trigger(); // 输出 'callback 1' 和 'callback 3',而不输出 'callback 2'

注意事项

  • 如果删除的回调函数不在触发器队列中,则没有任何效果。
  • 该方法只会删除与参数callback严格相等的回调函数,而不会尝试根据其他标识(如名称、上下文等)来匹配。因此,应该确保传递给remove的回调函数与之前添加的回调函数严格相等。

参考链接