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WanderBehavior

center

描述

centerYuka JavaScript库中BoundingSphere的属性,表示包围球的中心位置。

包围球是一种可以完全包含给定物体(例如模型或点云)的球形几何体,常用于碰撞检测、可视化、遮挡检测等场景。

语法

sphere.center

类型

Vector3

默认值

(0, 0, 0)

示例

const sphere = new YUKA.BoundingSphere();
console.log(sphere.center); // 输出: { x: 0, y: 0, z: 0 }

备注

  • 初始值为(0, 0, 0),表示世界坐标系原点。
  • 可以通过直接给属性赋值来修改包围球的中心位置,例如sphere.center.set(1, 2, 3)
  • 在自定义的物体中使用包围球时,需要自行计算并更新包围球的中心位置,以确保包围球始终完全包含物体。
  • 使用包围球进行碰撞检测可以更快速地识别出碰撞可能性,减少不必要的开销。