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WanderBehavior

scale

scale()方法会按照指定的比例缩放移动实体的大小。

语法

scale(scaleX[, scaleY])

参数

  • scaleX:在X轴方向上缩放的比例。必须为正数。
  • scaleY:在Y轴方向上缩放的比例。如果未提供,默认与scaleX相同。必须为正数。

示例

let entity = new MovingEntity(0, 0, 100, 100);

// 将移动实体宽度和高度分别缩小50%
entity.scale(0.5);

// 将移动实体宽度缩小50%,高度扩大150%
entity.scale(0.5, 1.5);

注意事项

  • scale()方法只会缩放移动实体的大小,不会改变其位置。
  • 如果提供的比例值为负数,则会导致错误。
  • scale()方法会叠加已有的比例缩放。例如,如果通过scale(2)方法将移动实体扩大2倍,然后再通过scale(0.5)方法缩小一半,则移动实体最终的大小仍为原来的大小。