AABB
AlignmentBehavior
ArriveBehavior
AStar
BFS
BoundingSphere
BVH
BVHNode
Cell
CellSpacePartitioning
CohesionBehavior
CompositeGoal
ConvexHull
Corridor
CostTable
DFS
Dijkstra
Edge
EntityManager
EvadeBehavior
EventDispatcher
Behavior
FollowPathBehavior
FuzzyAND
FuzzyCompositeTerm
FuzzyFAIRLY
FuzzyModule
FuzzyOR
FuzzyRule
FuzzySet
FuzzyTerm
FuzzyVariable
FuzzyVERY
GameEntity
Goal
GoalEvaluator
Graph
GraphUtils
HalfEdge
HeuristicPolicyDijkstra
HeuristicPolicyEuclid
HeuristicPolicyEuclidSquared
HeuristicPolicyManhattan
InterposeBehavior
LeftSCurveFuzzySet
LeftShoulderFuzzySet
LineSegment
Logger
MathUtils
Matrix3
Matrix4
MemoryRecord
MemorySystem
MeshGeometry
MessageDispatcher
MovingEntity
NavEdge
NavMesh
NavMeshLoader
NavNode
Node
NormalDistFuzzySet
OBB
ObstacleAvoidanceBehavior
OffsetPursuitBehavior
OnPathBehavior
Path
Plane
Polygon
Polyhedron
PriorityQueue
PursuitBehavior
Quaternion
Ray
RectangleTriggerRegion
Regular
RightSCurveFuzzySet
RightShoulderFuzzySet
SAT
SeekBehavior
SeparationBehavior
SingletonFuzzySet
Smoother
SphericalTriggerRegion
State
StateMachine
SteeringBehavior
SteeringManager
Task
TaskQueue
Telegram
Think
Time
TriangularFuzzySet
Trigger
TriggerRegion
Vector3
Vehicle
Version
WanderBehavior

status

函数名:status

函数说明:获取该组合目标的状态。

函数语法:status()

返回值类型:字符串

返回值说明:

  • "inactive":目标未激活(初始状态)。
  • "active":目标已激活,但尚未完成。
  • "completed":目标已完成。
  • "failed":目标执行失败。

示例代码:

let goal = new Yuka.CompositeGoal();
let status = goal.status(); // inactive

注意事项:

  • 该函数只能在组合目标对象实例上调用。
  • 对于包含多个子目标的组合目标,只有所有子目标均完成时,该组合目标才会被标记为完成。一旦任一子目标失败,该组合目标就会被标记为失败。如果该组合目标包含重叠的子目标,它们将共享相同的状态。
  • 如果您的组合目标实现了 onTerminate() 方法,则该方法将在目标状态变为 "completed" 或 "failed" 时调用。在该方法中,您可以重置或更新目标,以便可以重新使用或执行其他操作。