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WanderBehavior

up

描述

MovingEntity 类的 up 方法将实体向上移动一个指定单位的距离。

语法

up(distance)

参数

  • distance:一个数字,表示要向上移动的距离,以像素为单位。必须为正数。

示例

// 创建一个名为 bird 的 MovingEntity 对象,并将其向上移动 50 像素。
var bird = new MovingEntity(0, 0, "bird.png");
bird.up(50);

注意事项

  • up 方法只改变 MovingEntity 的 y 坐标属性,不会改变其它属性。
  • distance 参数必须为正数,否则 up 方法将不会改变 MovingEntity 的位置。
  • up 方法的作用是将 MovingEntity 向上移动,如果 distance 参数是负数,实际上将会将 MovingEntity 向下移动,这可能会产生预期之外的结果。