AABB
AlignmentBehavior
ArriveBehavior
AStar
BFS
BoundingSphere
BVH
BVHNode
Cell
CellSpacePartitioning
CohesionBehavior
CompositeGoal
ConvexHull
Corridor
CostTable
DFS
Dijkstra
Edge
EntityManager
EvadeBehavior
EventDispatcher
Behavior
FollowPathBehavior
FuzzyAND
FuzzyCompositeTerm
FuzzyFAIRLY
FuzzyModule
FuzzyOR
FuzzyRule
FuzzySet
FuzzyTerm
FuzzyVariable
FuzzyVERY
GameEntity
Goal
GoalEvaluator
Graph
GraphUtils
HalfEdge
HeuristicPolicyDijkstra
HeuristicPolicyEuclid
HeuristicPolicyEuclidSquared
HeuristicPolicyManhattan
InterposeBehavior
LeftSCurveFuzzySet
LeftShoulderFuzzySet
LineSegment
Logger
MathUtils
Matrix3
Matrix4
MemoryRecord
MemorySystem
MeshGeometry
MessageDispatcher
MovingEntity
NavEdge
NavMesh
NavMeshLoader
NavNode
Node
NormalDistFuzzySet
OBB
ObstacleAvoidanceBehavior
OffsetPursuitBehavior
OnPathBehavior
Path
Plane
Polygon
Polyhedron
PriorityQueue
PursuitBehavior
Quaternion
Ray
RectangleTriggerRegion
Regular
RightSCurveFuzzySet
RightShoulderFuzzySet
SAT
SeekBehavior
SeparationBehavior
SingletonFuzzySet
Smoother
SphericalTriggerRegion
State
StateMachine
SteeringBehavior
SteeringManager
Task
TaskQueue
Telegram
Think
Time
TriangularFuzzySet
Trigger
TriggerRegion
Vector3
Vehicle
Version
WanderBehavior

clear

clear() 方法会清除所有当前的方向输入,使得物体立即停止运动。

语法

steeringManager.clear();

参数

返回值

描述

clear() 方法用于清除所有当前的方向输入,从而使得物体立即停止运动并重新回到一个静止状态。

SteeringManager 是一个用于模拟物体运动轨迹的 js 库,可以根据输入的方向指令实现物体的自适应运动,并提供了大量的接口供开发者自定义设置。

示例

以下示例演示了如何使用 clear() 方法停止物体的运动:

<script>
  var steeringManager = new SteeringManager();   // 创建一个 SteeringManager 实例
  steeringManager.setup();                       // 初始化实例
  
  // 根据输入的方向指令控制物体的运动
  steeringManager.addForce("up");
  steeringManager.addForce("left");
  
  setTimeout(function(){
    steeringManager.clear();   // 停止物体的运动
  }, 3000);
</script>

参考