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WanderBehavior

weight

概述

weightEvadeBehavior(躲避行为)中的一个参数,用于指定躲避行为的权重。权重越高,代表该躲避行为对最终运动方向的影响越大。

类型

weight是一个浮点数类型。

取值范围

weight的取值范围为正实数,表示躲避行为的相对重要性。具体的取值范围需要根据具体场景来确定。

默认值

weight的默认值为1.0,表示不考虑特殊情况下,各躲避行为对运动方向的影响相等。

示例

以下是一个示例代码段,演示如何在EvadeBehavior中设置weight参数:

import Yuka from 'yuka';

const entity = new Yuka.Entity();
const evadeBehavior = new Yuka.EvadeBehavior();
evadeBehavior.weight = 2.0;
entity.steering.add( evadeBehavior );

以上代码中,将weight设置为2.0,表示该躲避行为的重要性是默认值的两倍。