AABB
AlignmentBehavior
ArriveBehavior
AStar
BFS
BoundingSphere
BVH
BVHNode
Cell
CellSpacePartitioning
CohesionBehavior
CompositeGoal
ConvexHull
Corridor
CostTable
DFS
Dijkstra
Edge
EntityManager
EvadeBehavior
EventDispatcher
Behavior
FollowPathBehavior
FuzzyAND
FuzzyCompositeTerm
FuzzyFAIRLY
FuzzyModule
FuzzyOR
FuzzyRule
FuzzySet
FuzzyTerm
FuzzyVariable
FuzzyVERY
GameEntity
Goal
GoalEvaluator
Graph
GraphUtils
HalfEdge
HeuristicPolicyDijkstra
HeuristicPolicyEuclid
HeuristicPolicyEuclidSquared
HeuristicPolicyManhattan
InterposeBehavior
LeftSCurveFuzzySet
LeftShoulderFuzzySet
LineSegment
Logger
MathUtils
Matrix3
Matrix4
MemoryRecord
MemorySystem
MeshGeometry
MessageDispatcher
MovingEntity
NavEdge
NavMesh
NavMeshLoader
NavNode
Node
NormalDistFuzzySet
OBB
ObstacleAvoidanceBehavior
OffsetPursuitBehavior
OnPathBehavior
Path
Plane
Polygon
Polyhedron
PriorityQueue
PursuitBehavior
Quaternion
Ray
RectangleTriggerRegion
Regular
RightSCurveFuzzySet
RightShoulderFuzzySet
SAT
SeekBehavior
SeparationBehavior
SingletonFuzzySet
Smoother
SphericalTriggerRegion
State
StateMachine
SteeringBehavior
SteeringManager
Task
TaskQueue
Telegram
Think
Time
TriangularFuzzySet
Trigger
TriggerRegion
Vector3
Vehicle
Version
WanderBehavior

in

概述

in方法是StateMachine类的一个实例方法,功能是判断当前状态是否在指定的状态集合中。

语法

in(states: string[]): boolean

参数

  • states:表示要判断的状态集合,类型为字符串数组。

返回值

  • 当前状态是否在指定的状态集合中,类型为布尔值。

示例

const { StateMachine } = require('yuka');

const stateMachine = new StateMachine();

stateMachine.addState('idle');
stateMachine.addState('walk');
stateMachine.addState('run');
stateMachine.addState('jump');

stateMachine.changeState('walk');
console.log(stateMachine.in(['idle', 'walk'])); // true
console.log(stateMachine.in(['walk', 'run', 'jump'])); // true
console.log(stateMachine.in(['idle', 'run'])); // false

异常

如果参数states不是一个字符串数组,则会抛出一个类型错误异常(TypeError)。如果参数states中包含的状态名称在状态机中不存在,则会抛出一个错误异常(Error)。