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Object3D.translateY()

Object3D.translateY() 方法用于将物体沿着 Y 轴方向移动指定的距离。

语法

object.translateY(distance)

参数

  • distance:number,物体沿 Y 轴方向移动的距离。

返回值

无。

示例

//创建一个立方体
let geometry = new THREE.BoxGeometry(1, 1, 1);
let material = new THREE.MeshBasicMaterial({color: 0xff0000});
let cube = new THREE.Mesh(geometry, material);
scene.add(cube);

//将立方体沿 Y 轴平移 2 个单位
cube.translateY(2);

注意事项

位移是相对于本地坐标系的,因此如果被移动的物体旋转了,它将沿着旋转后的 Y 轴移动。如果要使它沿着全局 Y 轴移动,可以使用 object.position.y += distance