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BufferGeometry.dispose()

描述

该方法用于释放缓冲几何体对象的内存。

语法

bufferGeometry.dispose()

参数

返回值

示例

// 创建一个缓冲几何体对象
var geometry = new THREE.BufferGeometry();

// 释放该缓冲几何体对象的内存
geometry.dispose();

备注

在创建大量的缓冲几何体对象时,及时释放其内存对于性能来说是非常重要的。

参考文献