Cesium JS API
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pointInsideTriangle

点是否在三角形内的判断函数。

语法

Cesium.Math.pointInsideTriangle(point, v1, v2, v3)

参数

  • point:类型为 Cartesian3 的点对象。
  • v1、v2、v3:类型为 Cartesian3 对象的三个顶点。

返回值

如果点在三角形内,返回 true,否则返回 false

示例

const point = new Cesium.Cartesian3(0.5, 0.5, 0.0);
const v1 = new Cesium.Cartesian3(0.0, 0.0, 0.0);
const v2 = new Cesium.Cartesian3(1.0, 0.0, 0.0);
const v3 = new Cesium.Cartesian3(0.0, 1.0, 0.0);

const isInTriangle = Cesium.Math.pointInsideTriangle(point, v1, v2, v3);

console.log(isInTriangle); // true

实现原理

该函数使用 点和三角形的关系 来判断点是否在三角形内。如果点在三角形内,那么它肯定在三角形的每一条线段的同一侧,因此可以用点积的正负来判断点是否在对应边的同一侧。如果点在三角形内,则对任意选择的一条直线,该点到直线的距离均具有类似三角形中垂线的性质,可以用叉积来判断点是否在三角形内。