Cesium JS API
AppearanceArcGisMapServerImageryProviderArcGISTiledElevationTerrainProviderArcTypeAssociativeArrayAxisAxisAlignedBoundingBoxbarycentricCoordinatesBillboardBillboardCollectionBillboardGraphicsBillboardVisualizerbinarySearchbinarySearchComparatorBingMapsGeocoderServiceBingMapsImageryProviderBingMapsStyleBlendEquationBlendFunctionBlendingStateBlendOptionBoundingRectangleBoundingSphereBoxEmitterBoxGeometryBoxGeometryUpdaterBoxGraphicsBoxOutlineGeometrybuildModuleUrlCallbackPropertyCameraCameraEventAggregatorCameraEventTypeCartesian2Cartesian3Cartesian4CartographicCartographicGeocoderServiceCatmullRomSplineCesium3DTileCesium3DTileColorBlendModeCesium3DTileContentCesium3DTileFeatureCesium3DTilePointFeatureCesium3DTilesetCesium3DTilesetGraphicsCesium3DTilesetVisualizerCesium3DTileStyleCesium3DTilesVoxelProviderCesiumTerrainProviderCesiumWidgetCheckerboardMaterialPropertyCircleEmitterCircleGeometryCircleOutlineGeometryClassificationPrimitiveClassificationTypeClippingPlaneClippingPlaneCollectionClockClockRangeClockStepcloneCloudCollectionCloudTypeColorColorBlendModeColorGeometryInstanceAttributeColorMaterialPropertycombineComponentDatatypeCompositeEntityCollectionCompositeMaterialPropertyCompositePositionPropertyCompositePropertyCompressedTextureBufferConditionsExpressionConeEmitterConstantPositionPropertyConstantPropertyConstantSplineContextOptionsCoplanarPolygonGeometryCoplanarPolygonOutlineGeometryCornerTypeCorridorGeometryCorridorGeometryUpdaterCorridorGraphicsCorridorOutlineGeometrycreateElevationBandMaterialcreateElevationBandMaterialBandcreateElevationBandMaterialEntrycreateGuidcreateOsmBuildingscreateTangentSpaceDebugPrimitivecreateWorldImagerycreateWorldTerrainCreditCreditDisplayCubicRealPolynomialCullFaceCullingVolumeCumulusCloudCustomDataSourceCustomHeightmapTerrainProviderCustomShaderCustomShaderModeCustomShaderTranslucencyModeCylinderGeometryCylinderGeometryUpdaterCylinderGraphicsCylinderOutlineGeometryCzmlDataSourceDataSourceDataSourceClockDataSourceCollectionDataSourceDisplayDebugAppearanceDebugCameraPrimitiveDebugModelMatrixPrimitiveDefaultProxydefaultValuedefinedDepthFunctiondestroyObjectDeveloperErrorDirectionalLightDirectionUpDiscardEmptyTileImagePolicyDiscardMissingTileImagePolicyDistanceDisplayConditionDistanceDisplayConditionGeometryInstanceAttributeEasingFunctionEllipseGeometryEllipseGeometryUpdaterEllipseGraphicsEllipseOutlineGeometryEllipsoidEllipsoidGeodesicEllipsoidGeometryEllipsoidGeometryUpdaterEllipsoidGraphicsEllipsoidOutlineGeometryEllipsoidRhumbLineEllipsoidSurfaceAppearanceEllipsoidTangentPlaneEllipsoidTerrainProviderEntityEntityClusterEntityCollectionEntityViewEventEventHelperexcludesReverseAxisexportKmlexportKmlModelCallbackexportKmlResultKmlexportKmlResultKmzExpressionExtrapolationTypeFeatureDetectionFogformatErrorFrameRateMonitorFrustumGeometryFrustumOutlineGeometryFullscreenGeocoderServiceGeocodeTypeGeographicProjectionGeographicTilingSchemeGeoJsonDataSourceGeometryGeometryAttributeGeometryAttributesGeometryFactoryGeometryInstanceGeometryInstanceAttributeGeometryPipelineGeometryUpdaterGeometryVisualizergetAbsoluteUrigetBaseUrigetExtensionFromUriGetFeatureInfoFormatgetFilenameFromUrigetImagePixelsgetTimestampGlobeGlobeTranslucencyGoogleEarthEnterpriseImageryProviderGoogleEarthEnterpriseMapsProviderGoogleEarthEnterpriseMetadataGoogleEarthEnterpriseTerrainDataGoogleEarthEnterpriseTerrainProviderGpxDataSourceGregorianDateGridImageryProviderGridMaterialPropertyGroundGeometryUpdaterGroundPolylineGeometryGroundPolylinePrimitiveGroundPrimitiveHeadingPitchRangeHeadingPitchRollHeadingPitchRollValuesHeightmapEncodingHeightmapTerrainDataHeightReferenceHermitePolynomialApproximationHermiteSplineHilbertOrderHorizontalOriginI3SDataProviderI3SFeatureI3SFieldI3SGeometryI3SLayerI3SNodeImageBasedLightingImageMaterialPropertyImageryLayerImageryLayerCollectionImageryLayerFeatureInfoImageryProviderImageryTypesincludesReverseAxisIndexDatatypeIntersectIntersections2DIntersectionTestsIntervalIonIonGeocoderServiceIonImageryProviderIonResourceIonWorldImageryStyleisLeapYearIso8601JulianDateKeyboardEventModifierKmlCameraKmlDataSourceKmlFeatureDataKmlLookAtKmlTourKmlTourFlyToKmlTourWaitLabelLabelCollectionLabelGraphicsLabelStyleLabelVisualizerLagrangePolynomialApproximationLeapSecondLightLightingModelLinearApproximationLinearSplineMapboxImageryProviderMapboxStyleImageryProviderMapMode2DMapProjectionMaterialMaterialAppearanceMaterialSupportMaterialPropertyMathMatrix2Matrix3Matrix4mergeSortmergeSortComparatorMetadataClassMetadataClassPropertyMetadataComponentTypeMetadataEnumMetadataEnumValueMetadataSchemaMetadataTypeModelModelAnimationModelAnimationCollectionModelAnimationLoopModelFeatureModelGraphicsModelNodeModelVisualizerMoonMorphWeightSplineNearFarScalarNeverTileDiscardPolicyNodeTransformationPropertyobjectToQueryOccluderOpenCageGeocoderServiceOpenStreetMapImageryProviderOrientedBoundingBoxOrthographicFrustumOrthographicOffCenterFrustumPackableForInterpolationParticleParticleBurstParticleEmitterParticleSy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RequestScheduler

RequestScheduler是CesiumJS中一个用于调度网络资源请求的类。它的主要作用是帮助在不同的实体(例如各种图层、模型、场景)中协调好它们的资源请求,让它们能够在获得合适的网络负载下尽可能地得到数据,以达到最佳的用户体验。

构造函数

RequestScheduler(throttleRequests : Boolean = true, requestBatchSize : Number = 50, maximumRequestsAtOnce : Number = 6, minimumRequestsPerServer : Number = 3, maximumRequestsPerServer : Number = 6, preferLeasing : Boolean = true, categoryTable : Object = {})
  • throttleRequests : 是否需要限制请求数,默认为true,即在排队请求时,根据内部算法将请求限制到特定数量,默认值为100个;
  • requestBatchSize : 批量请求的数量,默认为50个,当到达这个数量时才会立即请求;
  • maximumRequestsAtOnce : 控制同时能够被执行的请求数量,默认为6个;
  • minimumRequestsPerServer : 每个服务器的最小请求数量,默认为3个;
  • maximumRequestsPerServer : 每个服务器的最大请求数量,默认为6个;
  • preferLeasing : 是否尽可能多地使用租约请求资源,默认为true;
  • categoryTable : 控制将请求分组的选项,按类别(例如image、terrain、model等)分类,默认为空对象;

属性

  • numberOfActiveRequests : 目前正在执行中的请求数量;
  • maximumRequestsAtOnce : 同时能够被执行的最大请求数量;
  • requestsInProgress : 正在执行中的请求数组;
  • statisticsByServer : 执行该调度器的服务器的数量信息;
  • statiscticsWaiting : 等待响应的请求数量。

方法

  • update() : 调用此函数以便控制请求数量;
  • clearForServer(server : String, cancelCallback : Function) : 如果当前服务器数量过多,则取消当前正在请求中的资源,并终止后续的请求数量请求;
  • clearAllRequests(cancelCallback : Function) : 取消所有当前正在请求的资源;
  • destroy() : 删除当前RequestScheduler的实例,并且移除内存中的所有数据。

默认的调度器

在CesiumJS中,有一些图层和模型可以直接使用RequestScheduler这个类。例如:

let terrainProvider = new Cesium.CesiumTerrainProvider({
    url : '//assets.agi.com/stk-terrain/world',
    requestVertexNormals : true
});

在这个地形提供器中,由于使用了RequestScheduler这个类,因此地形数据的请求就可以得到有效控制。

参考文献