Cesium JS API
AppearanceArcGisMapServerImageryProviderArcGISTiledElevationTerrainProviderArcTypeAssociativeArrayAxisAxisAlignedBoundingBoxbarycentricCoordinatesBillboardBillboardCollectionBillboardGraphicsBillboardVisualizerbinarySearchbinarySearchComparatorBingMapsGeocoderServiceBingMapsImageryProviderBingMapsStyleBlendEquationBlendFunctionBlendingStateBlendOptionBoundingRectangleBoundingSphereBoxEmitterBoxGeometryBoxGeometryUpdaterBoxGraphicsBoxOutlineGeometrybuildModuleUrlCallbackPropertyCameraCameraEventAggregatorCameraEventTypeCartesian2Cartesian3Cartesian4CartographicCartographicGeocoderServiceCatmullRomSplineCesium3DTileCesium3DTileColorBlendModeCesium3DTileContentCesium3DTileFeatureCesium3DTilePointFeatureCesium3DTilesetCesium3DTilesetGraphicsCesium3DTilesetVisualizerCesium3DTileStyleCesium3DTilesVoxelProviderCesiumTerrainProviderCesiumWidgetCheckerboardMaterialPropertyCircleEmitterCircleGeometryCircleOutlineGeometryClassificationPrimitiveClassificationTypeClippingPlaneClippingPlaneCollectionClockClockRangeClockStepcloneCloudCollectionCloudTypeColorColorBlendModeColorGeometryInstanceAttributeColorMaterialPropertycombineComponentDatatypeCompositeEntityCollectionCompositeMaterialPropertyCompositePositionPropertyCompositePropertyCompressedTextureBufferConditionsExpressionConeEmitterConstantPositionPropertyConstantPropertyConstantSplineContextOptionsCoplanarPolygonGeometryCoplanarPolygonOutlineGeometryCornerTypeCorridorGeometryCorridorGeometryUpdaterCorridorGraphicsCorridorOutlineGeometrycreateElevationBandMaterialcreateElevationBandMaterialBandcreateElevationBandMaterialEntrycreateGuidcreateOsmBuildingscreateTangentSpaceDebugPrimitivecreateWorldImagerycreateWorldTerrainCreditCreditDisplayCubicRealPolynomialCullFaceCullingVolumeCumulusCloudCustomDataSourceCustomHeightmapTerrainProviderCustomShaderCustomShaderModeCustomShaderTranslucencyModeCylinderGeometryCylinderGeometryUpdaterCylinderGraphicsCylinderOutlineGeometryCzmlDataSourceDataSourceDataSourceClockDataSourceCollectionDataSourceDisplayDebugAppearanceDebugCameraPrimitiveDebugModelMatrixPrimitiveDefaultProxydefaultValuedefinedDepthFunctiondestroyObjectDeveloperErrorDirectionalLightDirectionUpDiscardEmptyTileImagePolicyDiscardMissingTileImagePolicyDistanceDisplayConditionDistanceDisplayConditionGeometryInstanceAttributeEasingFunctionEllipseGeometryEllipseGeometryUpdaterEllipseGraphicsEllipseOutlineGeometryEllipsoidEllipsoidGeodesicEllipsoidGeometryEllipsoidGeometryUpdaterEllipsoidGraphicsEllipsoidOutlineGeometryEllipsoidRhumbLineEllipsoidSurfaceAppearanceEllipsoidTangentPlaneEllipsoidTerrainProviderEntityEntityClusterEntityCollectionEntityViewEventEventHelperexcludesReverseAxisexportKmlexportKmlModelCallbackexportKmlResultKmlexportKmlResultKmzExpressionExtrapolationTypeFeatureDetectionFogformatErrorFrameRateMonitorFrustumGeometryFrustumOutlineGeometryFullscreenGeocoderServiceGeocodeTypeGeographicProjectionGeographicTilingSchemeGeoJsonDataSourceGeometryGeometryAttributeGeometryAttributesGeometryFactoryGeometryInstanceGeometryInstanceAttributeGeometryPipelineGeometryUpdaterGeometryVisualizergetAbsoluteUrigetBaseUrigetExtensionFromUriGetFeatureInfoFormatgetFilenameFromUrigetImagePixelsgetTimestampGlobeGlobeTranslucencyGoogleEarthEnterpriseImageryProviderGoogleEarthEnterpriseMapsProviderGoogleEarthEnterpriseMetadataGoogleEarthEnterpriseTerrainDataGoogleEarthEnterpriseTerrainProviderGpxDataSourceGregorianDateGridImageryProviderGridMaterialPropertyGroundGeometryUpdaterGroundPolylineGeometryGroundPolylinePrimitiveGroundPrimitiveHeadingPitchRangeHeadingPitchRollHeadingPitchRollValuesHeightmapEncodingHeightmapTerrainDataHeightReferenceHermitePolynomialApproximationHermiteSplineHilbertOrderHorizontalOriginI3SDataProviderI3SFeatureI3SFieldI3SGeometryI3SLayerI3SNodeImageBasedLightingImageMaterialPropertyImageryLayerImageryLayerCollectionImageryLayerFeatureInfoImageryProviderImageryTypesincludesReverseAxisIndexDatatypeIntersectIntersections2DIntersectionTestsIntervalIonIonGeocoderServiceIonImageryProviderIonResourceIonWorldImageryStyleisLeapYearIso8601JulianDateKeyboardEventModifierKmlCameraKmlDataSourceKmlFeatureDataKmlLookAtKmlTourKmlTourFlyToKmlTourWaitLabelLabelCollectionLabelGraphicsLabelStyleLabelVisualizerLagrangePolynomialApproximationLeapSecondLightLightingModelLinearApproximationLinearSplineMapboxImageryProviderMapboxStyleImageryProviderMapMode2DMapProjectionMaterialMaterialAppearanceMaterialSupportMaterialPropertyMathMatrix2Matrix3Matrix4mergeSortmergeSortComparatorMetadataClassMetadataClassPropertyMetadataComponentTypeMetadataEnumMetadataEnumValueMetadataSchemaMetadataTypeModelModelAnimationModelAnimationCollectionModelAnimationLoopModelFeatureModelGraphicsModelNodeModelVisualizerMoonMorphWeightSplineNearFarScalarNeverTileDiscardPolicyNodeTransformationPropertyobjectToQueryOccluderOpenCageGeocoderServiceOpenStreetMapImageryProviderOrientedBoundingBoxOrthographicFrustumOrthographicOffCenterFrustumPackableForInterpolationParticleParticleBurstParticleEmitterParticleSy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EntityCluster

概述

EntityCluster 是 CesiumJS 中的一种聚合实体(entity)的方式。可以将大量的聚合实体,通过 EntityCluster 进行聚合,以便更好的展现和管理。

EntityCluster 的聚合是根据聚合距离和聚合容差来决定的。当一个聚合实体接近另一个聚合实体时,并且它们的距离小于聚合距离,且形状大小差异小于聚合容差时,它们就会被聚合在一起,形成一个新的聚合实体。

示例

var viewer = new Cesium.Viewer('cesiumContainer');

var entities = [];

for (var i = 0; i < 10000; i++) {
    entities.push(viewer.entities.add({
        position: Cesium.Cartesian3.fromDegrees(-75.59777 + Math.random(), 40.03883 + Math.random()),
        point: new Cesium.PointGraphics({
            color: Cesium.Color.RED.withAlpha(0.5),
            pixelSize: 5
        })
    }));
}

var cluster = viewer.entities.add(new Cesium.EntityCluster({
    distance: 1000,
    pixelRange: 20
}));

构造函数

EntityCluster(options)

  • options {Object} 聚合实体的配置选项对象。以下是其中可选的属性:

    • distance {Number} 聚合距离。大于该距离的聚合实体不会被聚合。默认值为 100
    • pixelRange {Number} 聚合容差,以像素为单位。差异大于该容差的聚合实体不会被聚合。默认值为 10

方法

EntityCluster.update(time)

  • time {Number} 时间戳,以毫秒为单位。

更新聚合实体的状态。该方法在帧循环中被调用。

属性

EntityCluster.distance

获取或设置聚合距离。大于该距离的聚合实体不会被聚合。默认值为 100

EntityCluster.pixelRange

获取或设置聚合容差,以像素为单位。差异大于该容差的聚合实体不会被聚合。默认值为 10

事件

EntityCluster.clusterEvent

当聚合实体的状态有变化时,该事件将被触发。

EntityCluster.clusterEvent.addEventListener(callback)

  • callback {Function} 事件回调函数。该函数将在聚合实体状态变化时被调用。

示例

var cluster = viewer.entities.add(new Cesium.EntityCluster({
    distance: 1000,
    pixelRange: 20
}));

cluster.clusterEvent.addEventListener(function() {
    console.log('The cluster state has changed.');
});

参考文献