Cesium JS API
AppearanceArcGisMapServerImageryProviderArcGISTiledElevationTerrainProviderArcTypeAssociativeArrayAxisAxisAlignedBoundingBoxbarycentricCoordinatesBillboardBillboardCollectionBillboardGraphicsBillboardVisualizerbinarySearchbinarySearchComparatorBingMapsGeocoderServiceBingMapsImageryProviderBingMapsStyleBlendEquationBlendFunctionBlendingStateBlendOptionBoundingRectangleBoundingSphereBoxEmitterBoxGeometryBoxGeometryUpdaterBoxGraphicsBoxOutlineGeometrybuildModuleUrlCallbackPropertyCameraCameraEventAggregatorCameraEventTypeCartesian2Cartesian3Cartesian4CartographicCartographicGeocoderServiceCatmullRomSplineCesium3DTileCesium3DTileColorBlendModeCesium3DTileContentCesium3DTileFeatureCesium3DTilePointFeatureCesium3DTilesetCesium3DTilesetGraphicsCesium3DTilesetVisualizerCesium3DTileStyleCesium3DTilesVoxelProviderCesiumTerrainProviderCesiumWidgetCheckerboardMaterialPropertyCircleEmitterCircleGeometryCircleOutlineGeometryClassificationPrimitiveClassificationTypeClippingPlaneClippingPlaneCollectionClockClockRangeClockStepcloneCloudCollectionCloudTypeColorColorBlendModeColorGeometryInstanceAttributeColorMaterialPropertycombineComponentDatatypeCompositeEntityCollectionCompositeMaterialPropertyCompositePositionPropertyCompositePropertyCompressedTextureBufferConditionsExpressionConeEmitterConstantPositionPropertyConstantPropertyConstantSplineContextOptionsCoplanarPolygonGeometryCoplanarPolygonOutlineGeometryCornerTypeCorridorGeometryCorridorGeometryUpdaterCorridorGraphicsCorridorOutlineGeometrycreateElevationBandMaterialcreateElevationBandMaterialBandcreateElevationBandMaterialEntrycreateGuidcreateOsmBuildingscreateTangentSpaceDebugPrimitivecreateWorldImagerycreateWorldTerrainCreditCreditDisplayCubicRealPolynomialCullFaceCullingVolumeCumulusCloudCustomDataSourceCustomHeightmapTerrainProviderCustomShaderCustomShaderModeCustomShaderTranslucencyModeCylinderGeometryCylinderGeometryUpdaterCylinderGraphicsCylinderOutlineGeometryCzmlDataSourceDataSourceDataSourceClockDataSourceCollectionDataSourceDisplayDebugAppearanceDebugCameraPrimitiveDebugModelMatrixPrimitiveDefaultProxydefaultValuedefinedDepthFunctiondestroyObjectDeveloperErrorDirectionalLightDirectionUpDiscardEmptyTileImagePolicyDiscardMissingTileImagePolicyDistanceDisplayConditionDistanceDisplayConditionGeometryInstanceAttributeEasingFunctionEllipseGeometryEllipseGeometryUpdaterEllipseGraphicsEllipseOutlineGeometryEllipsoidEllipsoidGeodesicEllipsoidGeometryEllipsoidGeometryUpdaterEllipsoidGraphicsEllipsoidOutlineGeometryEllipsoidRhumbLineEllipsoidSurfaceAppearanceEllipsoidTangentPlaneEllipsoidTerrainProviderEntityEntityClusterEntityCollectionEntityViewEventEventHelperexcludesReverseAxisexportKmlexportKmlModelCallbackexportKmlResultKmlexportKmlResultKmzExpressionExtrapolationTypeFeatureDetectionFogformatErrorFrameRateMonitorFrustumGeometryFrustumOutlineGeometryFullscreenGeocoderServiceGeocodeTypeGeographicProjectionGeographicTilingSchemeGeoJsonDataSourceGeometryGeometryAttributeGeometryAttributesGeometryFactoryGeometryInstanceGeometryInstanceAttributeGeometryPipelineGeometryUpdaterGeometryVisualizergetAbsoluteUrigetBaseUrigetExtensionFromUriGetFeatureInfoFormatgetFilenameFromUrigetImagePixelsgetTimestampGlobeGlobeTranslucencyGoogleEarthEnterpriseImageryProviderGoogleEarthEnterpriseMapsProviderGoogleEarthEnterpriseMetadataGoogleEarthEnterpriseTerrainDataGoogleEarthEnterpriseTerrainProviderGpxDataSourceGregorianDateGridImageryProviderGridMaterialPropertyGroundGeometryUpdaterGroundPolylineGeometryGroundPolylinePrimitiveGroundPrimitiveHeadingPitchRangeHeadingPitchRollHeadingPitchRollValuesHeightmapEncodingHeightmapTerrainDataHeightReferenceHermitePolynomialApproximationHermiteSplineHilbertOrderHorizontalOriginI3SDataProviderI3SFeatureI3SFieldI3SGeometryI3SLayerI3SNodeImageBasedLightingImageMaterialPropertyImageryLayerImageryLayerCollectionImageryLayerFeatureInfoImageryProviderImageryTypesincludesReverseAxisIndexDatatypeIntersectIntersections2DIntersectionTestsIntervalIonIonGeocoderServiceIonImageryProviderIonResourceIonWorldImageryStyleisLeapYearIso8601JulianDateKeyboardEventModifierKmlCameraKmlDataSourceKmlFeatureDataKmlLookAtKmlTourKmlTourFlyToKmlTourWaitLabelLabelCollectionLabelGraphicsLabelStyleLabelVisualizerLagrangePolynomialApproximationLeapSecondLightLightingModelLinearApproximationLinearSplineMapboxImageryProviderMapboxStyleImageryProviderMapMode2DMapProjectionMaterialMaterialAppearanceMaterialSupportMaterialPropertyMathMatrix2Matrix3Matrix4mergeSortmergeSortComparatorMetadataClassMetadataClassPropertyMetadataComponentTypeMetadataEnumMetadataEnumValueMetadataSchemaMetadataTypeModelModelAnimationModelAnimationCollectionModelAnimationLoopModelFeatureModelGraphicsModelNodeModelVisualizerMoonMorphWeightSplineNearFarScalarNeverTileDiscardPolicyNodeTransformationPropertyobjectToQueryOccluderOpenCageGeocoderServiceOpenStreetMapImageryProviderOrientedBoundingBoxOrthographicFrustumOrthographicOffCenterFrustumPackableForInterpolationParticleParticleBurstParticleEmitterParticleSy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BoundingSphere

概述

CesiumJS 中的 BoundingSphere 是 3D 空间中的一个简单几何体,用于包围 3D 对象,并帮助您计算该对象与其他物体之间的关系。BoudingSphere 类中定义了一组方法,可以用于计算与球体相关的数学运算,例如:球体与点、边、包围盒之间的关系计算、球体的移动和缩放。

构造函数

BoundingSphere(center, radius)

构造函数创建一个新的包围球,该包围球的中心点和半径由传入的参数指定。

  • center : Cartesian3,包围球的中心点坐标。
  • radius : Number,包围球的半径。

属性

center

  • 类型:Cartesian3
  • 默认值:(0.0, 0.0, 0.0)
  • 描述:包围球的中心点坐标。

radius

  • 类型:Number
  • 默认值:0.0
  • 描述:包围球的半径。

方法

clone(result)

创建当前包围球的副本。

  • result : BoundingSphere,可选参数,作为函数的返回值。

intersectsPlane(plane)

判断当前包围球是否与指定平面产生交集。

  • plane : Plane,指定的平面。

intersectsBox(box)

判断当前包围球是否与指定边界框产生交集。

  • box : BoundingBox,指定的边界框。

intersectsSphere(sphere)

判断当前包围球是否与指定包围球产生交集。

  • sphere : BoundingSphere,指定的包围球。

distanceSquaredTo(point)

计算当前包围球的中心点到指定点的距离的平方值。

  • point : Cartesian3,指定的点坐标。

intersectsRay(ray)

计算当前包围球是否与指定射线产生交集。

  • ray : Ray,指定的射线。

transform(matrix, result)

将当前包围球根据指定矩阵进行变换。

  • matrix : Matrix4,指定的矩阵。
  • result : BoundingSphere,可选参数,作为函数的返回值。

union(other)

将当前包围球与指定包围球合并,并返回新的包围球。

  • other : BoundingSphere,指定的包围球。

示例

// 创建一个包围球
var center = new Cesium.Cartesian3(0, 0, 0);
var radius = 100;
var boundingSphere = new Cesium.BoundingSphere(center, radius);

// 计算包围球与点的关系
var point = new Cesium.Cartesian3(10, 20, 30);
var distanceSquared = boundingSphere.distanceSquaredTo(point);
if (distanceSquared < boundingSphere.radius * boundingSphere.radius) {
    console.log("point is inside the bounding sphere");
}

// 计算包围球与边界框的关系
var boundingBox = new Cesium.BoundingBox(minimum, maximum);
var intersects = boundingSphere.intersectsBox(boundingBox);
if (intersects) {
    console.log("bounding boxes intersecting");
}

// 变换包围球
var transform = new Cesium.Matrix4( ... );
var transformedBoundingSphere = boundingSphere.transform(transform);

// 合并两个包围球
var otherBoundingSphere = new Cesium.BoundingSphere(otherCenter, otherRadius);
var unionBoundingSphere = boundingSphere.union(otherBoundingSphere);